'Delivering the Medieval World'





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If you are into adventurous thinking and
daring skill of play, any CM is eligible.

To all Charter Members signed up for the
latest Adventure, Medieval Mayhem,
which was contrived by two groups,
CSE and IMRC. A plaque has been
awarded to each for conjuring up the
most outstanding Adventure of 2007!
Eureka to those who gained new titles, a
higher rank, or garnered a period goodie.

All Hail the newest Kings and Queens,
William and Llen of Stewart Haven.
Morgan and Gwyneth of Myrddyn Grey.

And to all who know Gildas of Roanoake--
W
ell Met and a hearty Hail for finally
attaining the title and rank of Duke.

UPCOMING
Sir eMale has arrived with the hint of
a new Arthurian Quest on the horizon,
so ready thy wits for his time period.

Our next eMale Adventure may be
sooner than anyone dares!

ADVENTURE  FEES
Early sign up $25.
Late Comers & Beggars admittance $50.

ADVENTURE  QUESTS
Historical categories from 500-1500 periods.
Thinking a must, FUN a definite.
Remember, innuendos are permitted, while filk is not.

Any CM Individual or Group can sponsor one.
Quests may be solved by individuals or married couples


FIRST 
dispatch thy servant EMale with the basics of
thy desire to put together an Adventure.
SECOND
Request a time you want it to begin.
THIRD
We will check and return  Sir Email with
proceed that time is open, or
reschedule that time is taken.

Submit Quest Details below;
Quest Title
Time period Adventure is set in
Signup period
Who may sign up; individuals, or individuals and couples
Date and Time Adventure Quest begins
Date and Time Adventure Quest ends
1-3 months of hints alluding to coming Adventure.
Significant detail(s) to get everyone started.
Awarded Titles granted for attaining specific levels or times.
Awarded Rank for fulfilling any bonus clues in certain time period.
Period Prizes awarded such as dagger, pendant, cloak etc.
Special Additions, such as visual clues, if any.
Adventures may be as difficult or as easy as you desire it to be.

'Let the games begin!'

             

           

               Geocaching

       Exmoor's Lost Notes
      Winning prize divulged 
            in final clue box 



              Letterboxing
A curious Quest of  unique names,and planting clever
clues all add up to great fun.
Check it out on the Web or
relay your own group here.

             LARP
    Live-Action-Role-Playing

To anyone who has joined one of these groups or attended a convention you know the fun I speak of.  Here are just a few of their terms and rules to get you started finding out about them and possibly joining.

1.  Player action in the real world does represent a character's action in the imaginary world or event.

2. Differences between the real world and the event are guided by the Game Rules,  improvisations, and any symbols used.

3.  Player must remain in character at all times.

4.  Events are based on certain, movies, books or comics.

TYPES:
Avant-Garde
Battle
Espionage
Fantasy
Fest (festival)
Historical
Horror
Linear (PC's)
Military
Mythology
Pervasive (past & present)
Science Fiction
Theatre style
World of Darkness
Youth

Termonology
IC------In character
OOC--Out of character
LARPWRIGHTS--gamemasters
NPC--nonplayer characters


Where to find them
LARPA.com

Intercon.com
Dexicon
Silicon

            
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 MarcFive Dedicated Productions
 
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Last Updated 6-5-2010